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Ghostbusters™ Paranormal Blast is the best Augmented Reality game to ever hit the app store. Battle ghosts in your neighborhood as you rid your own city of paranormal foes!
"That one will cost $2.99. The following week, on May 22, a Ghostbusters pack will arrive. That’s right – you’ll be able to fight as a Ghosbuster or as the Stay Puft Marshmallow Man, and can equip the proton pack or the Ecto 1 weapon. This pack will also be priced at $2.99."Via http://www.slashgear.com/sonys-reality-fighters-dlc-announced-08227271/
"Sony has announced free DLC that's coming to Reality Fighters today, in addition to announcing two more DLC packs coming this month - one of which is themed after the popular film franchise, Ghostbusters. Available today for free is the Weapons Pack, which features fifteen new weapons, including a smoke bomb, a jetpack, a cannon,..."
See the Lone Hero and Arcade Challenge game modes in the all-new Ghostbusters: Sanctum of Slime (E10) challenge pack, available for Xbox LIVE!Source: http://www.facebook.com/pages/Ghostbusters-the-Video-Game/177459345526
"Captain Cory Alexander of Arizona Ghostbusters: Firehouse 520, has been building this Real Ghostbusters arcade cabinet to use at our booth at the upcoming Phoenix ComiCon May 26-29. It needs just a few more finishing touches. We will be setting it up to take donations for an upcoming charity."
GBFans.com: "Ghostbusters: Sanctum of Slime is available today everywhere for Xbox Live and PC download. Available in the US on Playstation Network and everywhere for Playstation March 30th. The cost is $9.99 and will yield hours of entertainment! Be sure to update your profile with your gamertags and let others know you want to play!"Source: http://www.gbfans.com/community/viewtopic.php?t=25113&f=54
Little known developer Behaviour Santiago is in the dreaded crunch. Its eyes are bleeding as it smashes out downloadable co-op game Ghostbusters: Sanctum of Slime ahead of its projected spring release. And yet creative director David Williams still found the time for a chin wag, via a timezone-bending phone call, to tell Eurogamer about one of the smartest-looking downloadable games of the year. What a nice man!
Eurogamer: This game is a partnership between Sony Pictures and Atari. How did Behaviour Santiago get involved?
David Williams: We'd been talking to Atari for some time about different projects. They came to us asking what we would do with this. We gave them a nice presentation saying, we want to make this game a bit more upbeat, a bit more arcadey. They liked the way we were going and we decided to work together.Source: Eurogamer